Friday 15 April 2011

Final research- Done

I have finally finished my Final research. I have use ACM Report style to do my research. I have learned a lot from the research that I have done. This is a good to look at different type of games so that if I want to build a level I can take some reference from what I have research. I hope I got more time to research more into detail for it. May be I will do it at my own time. I feel happy that I have finally finish it. I have also hand in another file that contain my proposed schedule that the project is achievable. I have also submitted this blog to support my research.
Finally done... Happy.

Steampunk Games

Then I look into some steampunk games that is in the game industry. I have look into the most popular first person shooting steampunk games. Then look into the modern popular steampunk games.

The first game that I look into is the game call  The Eidolon. This is a game with full 3D panoramic graphics game. It is very popular in the 1980's.
Then in the end of 20th and beginning of 21st century more games have use the idea of steampunk and combining it with different genre such as futuristic and fantasy. 
Then I look into the world of warcraft and Final fantasy. These two games have some cities that powered by steam to it is a steampunk. 







Thursday 14 April 2011

Steam punk



After meeting with Shane I started to look into the history of steampunk. I read a few books from the two Authors H.G Wells and Jules Verne. Who are the grandfather of steampunk.
I read into The Time Machine, 20000 Leagues Under the Sea and also The War of The Worlds. This three books is about science fiction.





Useful Links:
(20000 Leagues Under the Sea): http://www.online-literature.com/verne/leaguesunder/
(The Time Machine): http://www.online-literature.com/wellshg/timemachine/
(The War of The Worlds): http://www.online-literature.com/wellshg/warworlds/

Wednesday 13 April 2011

Meeting with Matt and Shane

I have email my supervisor Phil but Phil is not around so I email Nick to make a meeting with him to talk about my research ideas but he is on his vacation so his secretary forward the email to Salam. But Salam is not into games so she forward the email to Shane. Then Shane contact me and give me some general ideas of researching on my idea. Then I make up a meeting with him to talk to him about what to research into more deeply and what other things that I should include in my research. Before meeting with Nick I talk to my lecturer Matt who is teaching me Game Authoring. He is a level designer and he have work in a few companies in the game industry so I talk to him about my idea and he say that he is not so sure to make any comment on my idea because he is not incharge of it. So I went and meet Shane. 
Then Shane has tell me to may be look into where steampunk started, how did people get their inspiration from and also give some visual look for how my game will look like and feel like. Then look into some games. Shane also gives me some of the Author name who started Steampunk and for me to research into.
 
H.G.Wells and Jules Verne is the two author that are very popular for their steam punk novels.
H.G. Wells



Jules Verne


Useful Links:
http://www.online-literature.com/wellshg/
http://www.online-literature.com/verne/

Sunday 10 April 2011

Victorian times

I have started to do some research about steampunk. Steampunk is set in the victorian times so I have research into some of the victorian times inventions and architecture in the victorian times. 
During victorian times there are a lot of inventions such as the first gasoline powered car, the light bulb that can burn for 1500 hours, telephones and more.
All this inventions makes our live more easier. During the victorian times they are just using  oil lamp and also steam powered stuff. 
The architecture during that times is based on Gothic and Italianate. The building style is very popular on that times they spread through every where in books and pictures. There are a lot of building is still keeping the style of it. 







Usefull web link : 
http://www.woodlands-junior.kent.sch.uk/Homework/victorians/inventions.htm
http://www.innovationslearning.co.uk/subjects/history/information/victorians/inventions/inventions_home.htm
http://www.victorianstation.com/inventions.htm
http://www.arlde.com/Inventions.htm

Friday 8 April 2011

Project Objectives and Process of Projects

I have set the Project Objectives and Process of project for the final projects


Projects Objective
Objective One – History and Inspiration
Looking into the History of steampunk and look into where people get their inspiration from is one of the objectives for this project. Looking into different set of inspiration and history then get new ideas and thinking for steampunk.
Objective Two – Industry Context
By looking into the industry what kind of game that is base on the steampunk genre and look into the pipeline to produce a game level design in the industry. This is one of the main objectives of this project.
When looking into the game on the steampunk genre sees what kind of colour scheme is used, how the environment is like and how is the architecture of the cities. Then look into the history of the genre and see where and how they got the inspiration then come up with something different from what already exist. 
Objective Three – Applied Research
Then last objective for the project is to apply all the research that have been done here or further research into the main project and produce a good product out of it. This is also the main objective for the project.


Process of Projects
Research
In this part of the project it is to research on the areas that are set in the objectives. The research will be split into different parts, first is to research into steampunk looking into the history, and then is the inspiration from the novel. This is to look into different books that have been written and the movies that had been filmed based on novel. Third is to look into the Victorian times what is it like - the architecture and the technology. After that, is to look into different games that were based on this genre. The last thing to research is pipeline of level designing.
Modelling and Coding
Modelling and coding is the most important part of the project. After gathering the information and the knowledge on the research will start the modelling. The modelling will take contain environment modelling, assets modelling, and texturing. After the modelling is done the coding will come in. The first thing to do for coding is to set the collision box for all the asset and environment. Then is the coding for the physics, enemy and AI coding. This will make the game more realistic and alive.
Testing
After having coding and modelling done is to start the testing for the level design. Testing level is to confirm that the level is fully working with no errors. During the testing; will need to debug and fix errors. Other than that is to look into what can be change if there is more time left.
Documentation
When the level is done documentation will need to be written. This document will have the detail research that is done, the breakdown of process throughout building the level, and also reflect on what is done and what can be done better.